GriddyGrid is an immersive LED gaming platform that I co-founded to encourage people of all ages to stay active through play. By combining custom sensor-equipped LED tiles with interactive games, the platform transforms physical spaces into dynamic multiplayer experiences for entertainment venues, corporate events, and public activations

Core Gameplay

Navigate the interactive LED floor, avoiding fast-moving red hazards while collecting all blue tiles before time runs out. With increasingly complex patterns and limited lives, players must rely on quick reactions, planning, and teamwork

Level-Based Gameplay

90+ levels of different difficulties designed for all ages and skill level

Want to learn more about GriddyGrid?

Explore the official GriddyGrid website to learn more about the game, its experiences, and how it is played.

Explore GriddyGrid

Technical Highlights

  • Led the technical design and development of the platform.
  • Designed and developed a custom game engine for interactive LED experiences.
  • Built a hardware abstraction layer for sensor-equipped LED tiles and Art-Net LED controllers.
  • Implemented real-time networking using the Art-Net protocol, DMX, UDP, and Winsock.
  • Developed editor tooling, including level editors, UI editors, sensor debugging tools, and deployment utilities.
  • Created a reusable framework that allows new games to be developed independently of the underlying hardware.
  • Scaled the platform across 2 locations, generating SGD $1M+ in gross revenue, serving 65,000+ customers, and supporting 200+ live events